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Homogeneity
(HOM) (also called
the "Inverse Difference Moment")
Dissimilarity and Contrast result in larger numbers for
more contrasty windows. If weights decrease away from the diagonal, the result
will be larger for windows with little contrast.
Homogeneity weights values by the inverse of the
Contrast weight, with weights decreasing exponentially away from the
diagonal:
Homogeneity equation

Exercise: Calculate the
homogeneity value for the horizontal GLCM and compare it with the Dissimilarity
value.
Self test: The weight used
in contrast is (i-j)2. The weight in homogeneity is 1/[1+(i-j)2].
- What would happen if the contrast weight were [1+(i-j)2]?
- Would this be a bad thing?
- What degree is this measure?
Exercise: Do-it-yourself
"Similarity" texture (also called Inverse Difference):
Homogeneity is the most commonly used measure that
increases with less contrast in the window. However, it would be easy to use
the above model to construct a first degree "similarity" measure. Write the
equation and perform the calculation for "similarity" using the horizontal
GLCM
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